POV-Ray : Newsgroups : povray.windows : NEW: Rendering on multiple PC's with many CPU's : Re: How it works. Server Time
5 Jul 2024 07:30:03 EDT (-0400)
  Re: How it works.  
From: Francois Piednoel
Date: 12 Aug 2002 17:26:09
Message: <3d5827f1@news.povray.org>
Well, since PovRay 3.5, you get 35% performance increase on Pentium(r) 4,
you can increase the quality of it by 35% :-P

seriously, Moore's Law will not finish soon, so, every 18 months, you get
double processing power, and I don't think it will never be enough.

Francois




news:3d59061f.171986132@news.povray.org...
> On Mon, 12 Aug 2002 15:37:44 +0200, "Theo Gottwald *"
> <The### [at] t-onlinede> wrote:
> >However, I believe that next generation computers can render nearly
anything
> >as fast as necessary.
>
> Hah! I've been messing around with POV-Ray for 10+ years and the only
> thing added cpu power does is to make things that was too heavy
> bearable. You still end up with more or less the same render-times,
> you can just do more computationally intensive scenes. Once 320x200
> was high-res, AA was only for the final trace and stuff like media and
> radiosity was a pipe dream. Now I have at least 200 times as much cpu
> power and it's still relatively easy to design scenes that takes days
> to render, same as the old days. The scenes just look a bit nicer :-)
>
> /Erkki


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